Saturday, September 22, 2012

Valve was concerned that they did not have their own MMO at one point

Valve was concerned that they did not have their own MMO at one point

MMOs have always been around, although lately it seems that there have been more popping up than usual. Interestingly according to Team Fortress 2's lead designer, Robin Walker, it has been revealed that Valve at one point in time was worried that they did not have an MMO of its own to compete with the rest. This was revealed in an interview with Gamasutra, where Walker also revealed that instead of developing and launching an MMO of their own, they took some MMO elements and introduced it to Team Fortress 2, along with the free-to-play model and micro-transactions, such as the ability for players to buy hats for their characters.

Ubergizmo , Valve was concerned that they did not have their own MMO at one point, Valve was concerned that they did not have their own MMO at one point

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